ableton.v3.control_surface.controls.button (runtime)¶
Live 12 — Live Object Model & framework reference (descriptions and signatures).
Functions¶
listens(event_path, *a, **k)¶
Classes¶
class ButtonControl(ButtonControlBase)¶
Properties¶
double_clickedpressedpressed_delayedreleasedreleased_delayedreleased_immediatelyvalue
Methods¶
State(color='DefaultButton.On', on_color=None, *a, **k)¶
__init__(self, *a, **k)¶
Initialize self. See help(type(self)) for accurate signature.
_clear_state(self, manager)¶
_get_state(self, manager, state_factory=None)¶
_make_control_state(self, manager)¶
Attributes¶
DELAY_TIME=0.3- Convert a string or number to a floating point number, if possible.DOUBLE_CLICK_TIME=0.5- Convert a string or number to a floating point number, if possible.REPEAT_RATE=0.1- Convert a string or number to a floating point number, if possible._extra_args=[]- Built-in mutable sequence._extra_kws={}- dict() -> new empty dictionary
class ButtonControlBase(InputControl)¶
Properties¶
double_clickedpressedpressed_delayedreleasedreleased_delayedreleased_immediatelyvalue
Methods¶
State(pressed_color=None, disabled_color=None, repeat=False, enabled=True, double_click_context=None, delay_time=None, *a, **k)¶
__init__(self, *a, **k)¶
Initialize self. See help(type(self)) for accurate signature.
_clear_state(self, manager)¶
_get_state(self, manager, state_factory=None)¶
_make_control_state(self, manager)¶
Attributes¶
DELAY_TIME=0.3- Convert a string or number to a floating point number, if possible.DOUBLE_CLICK_TIME=0.5- Convert a string or number to a floating point number, if possible.REPEAT_RATE=0.1- Convert a string or number to a floating point number, if possible._extra_args=[]- Built-in mutable sequence._extra_kws={}- dict() -> new empty dictionary
class LockableButtonControl(ButtonControl)¶
Properties¶
double_clickedpressedpressed_delayedreleasedreleased_delayedreleased_immediatelyvalue
Methods¶
State(color='DefaultButton.On', on_color=None, *a, **k)¶
__init__(self, *a, **k)¶
Initialize self. See help(type(self)) for accurate signature.
_clear_state(self, manager)¶
_get_state(self, manager, state_factory=None)¶
_make_control_state(self, manager)¶
Attributes¶
DELAY_TIME=0.3- Convert a string or number to a floating point number, if possible.DOUBLE_CLICK_TIME=0.5- Convert a string or number to a floating point number, if possible.REPEAT_RATE=0.1- Convert a string or number to a floating point number, if possible._extra_args=[]- Built-in mutable sequence._extra_kws={}- dict() -> new empty dictionary
class Renderable(CompoundDisconnectable)¶
Methods¶
__init__(self, react=None, notifications: 'Optional[Type[Notifications]]' = None, suppress_notifications: 'Optional[Callable]' = None, *a, **k)¶
Initialize self. See help(type(self)) for accurate signature.
_create_event_handler(self, property_name)¶
_init_state_from_controls(self, renderable_state)¶
_init_state_from_listenable_properties(self, renderable_state)¶
control_base_type(extra_args=None, extra_kws=None, *a, **k)¶
disconnect(self)¶
disconnect_disconnectable(self, slot)¶
dispatch_event(self, name: 'str', value)¶
find_disconnectable(self, predicate)¶
has_disconnectable(self, slot)¶
notify(self, notification: 'Notification[Callable[[Unpack[NotificationParams]], Optional[str]]]', *a: 'Unpack[NotificationParams]')¶
register_disconnectable(self, slot)¶
register_disconnectables(self, disconnectables)¶
renderable_state(self)¶
suppress_notifications(self)¶
unregister_disconnectable(self, slot)¶
Attributes¶
include_in_top_level_state=True- bool(x) -> bool
class TouchControl(ButtonControl)¶
Properties¶
double_clickedpressedpressed_delayedreleasedreleased_delayedreleased_immediatelyvalue
Methods¶
State(color='DefaultButton.On', on_color=None, *a, **k)¶
__init__(self, *a, **k)¶
Initialize self. See help(type(self)) for accurate signature.
_clear_state(self, manager)¶
_get_state(self, manager, state_factory=None)¶
_make_control_state(self, manager)¶
Attributes¶
DELAY_TIME=0.3- Convert a string or number to a floating point number, if possible.DOUBLE_CLICK_TIME=0.5- Convert a string or number to a floating point number, if possible.REPEAT_RATE=0.1- Convert a string or number to a floating point number, if possible._extra_args=[]- Built-in mutable sequence._extra_kws={}- dict() -> new empty dictionary
class TouchElement(ButtonElement)¶
Properties¶
_last_sent_valuecontrolled_parameteris_feedback_enabledis_momentaryis_pressedmapping_sensitivityresourcescript_forwardingsend_depends_on_forwardingsuppress_script_forwarding
Methods¶
Colors()¶
ProxiedInterface(outer=None, *a, **k)¶
__init__(self, *a, encoder=None, **k)¶
Initialize self. See help(type(self)) for accurate signature.
_create_event_handler(self, property_name)¶
_disconnect_color_listener(self)¶
_do_draw(self, color)¶
_do_send_value(self, value, channel=None)¶
_init_state_from_controls(self, renderable_state)¶
_init_state_from_listenable_properties(self, renderable_state)¶
_mapping_feedback_values(self)¶
_on_resource_lost(self, client)¶
_on_resource_received(self, client, *a, **k)¶
_report_value(self, value, is_input)¶
_request_rebuild_and_release(self)¶
_resource(self)¶
_resource_type(on_received_callback=None, on_lost_callback=None, *a, **k)¶
_send_delayed_messages(self)¶
_set_skin_light(self, value)¶
_status_byte(self, channel)¶
_tasks(self, parent_task_group=None)¶
_verify_value(self, value)¶
add_assignment_listener(self, slot, identify_sender=False, *a, **k)¶
add_controlled_parameter_listener(self, slot, identify_sender=False, *a, **k)¶
add_is_pressed_listener(self, slot, identify_sender=False, *a, **k)¶
add_value_listener(self, slot, identify_sender=False, *a, **k)¶
assignment_has_listener(self, slot)¶
assignment_listener_count(self)¶
begin_gesture(self)¶
clear_send_cache(self)¶
connect_to(self, parameter)¶
control_base_type(extra_args=None, extra_kws=None, *a, **k)¶
controlled_parameter_has_listener(self, slot)¶
controlled_parameter_listener_count(self)¶
disconnect(self)¶
disconnect_disconnectable(self, slot)¶
dispatch_event(self, name: 'str', value)¶
end_gesture(self)¶
find_disconnectable(self, predicate)¶
force_next_send(self)¶
has_disconnectable(self, slot)¶
identifier_bytes(self)¶
install_connections(self, install_translation, install_mapping, install_forwarding)¶
is_pressed_has_listener(self, slot)¶
is_pressed_listener_count(self)¶
mapped_parameter(self)¶
max_value(self)¶
message_channel(self)¶
message_identifier(self)¶
message_map_mode(self)¶
message_sysex_identifier(self)¶
message_type(self)¶
needs_takeover(self)¶
notify(self, notification: 'Notification[Callable[[Unpack[NotificationParams]], Optional[str]]]', *a: 'Unpack[NotificationParams]')¶
notify_assignment(self, *a, **k)¶
notify_controlled_parameter(self, *a, **k)¶
notify_is_pressed(self, *a, **k)¶
notify_ownership_change(self, client, grabbed, element_ownership_handler=None)¶
notify_value(self, *a, **k)¶
original_channel(self)¶
original_identifier(self)¶
proxied_interface(self)¶
receive_chunk(self, chunk)¶
receive_value(self, value)¶
register_disconnectable(self, slot)¶
register_disconnectables(self, disconnectables)¶
register_slot(self, *a, **k)¶
release_parameter(self)¶
remove_assignment_listener(self, slot)¶
remove_controlled_parameter_listener(self, slot)¶
remove_is_pressed_listener(self, slot)¶
remove_value_listener(self, slot)¶
renderable_state(self)¶
reset(self)¶
reset_state(self)¶
script_wants_forwarding(self)¶
send_midi(self, message)¶
send_value(self, value, force=False, channel=None)¶
set_channel(self, channel)¶
set_feedback_delay(self, delay)¶
set_identifier(self, identifier)¶
set_light(self, value)¶
set_needs_takeover(self, needs_takeover)¶
set_report_values(self, report_input, report_output)¶
suppress_notifications(self)¶
unregister_disconnectable(self, slot)¶
use_default_message(self)¶
value_has_listener(self, slot)¶
value_listener_count(self)¶
Attributes¶
_ButtonElement__on_midi_value_changed=None_TouchElement__on_parameter_changed=None_TouchElement__on_parameter_name_changed=None_TouchElement__on_parameter_value_changed=None_has_resource=False- bool(x) -> bool_has_task_group=False- bool(x) -> bool_input_signal_listener_count=0- int([x]) -> integerallow_receiving_chunks=False- bool(x) -> boolcanonical_parent=Noneinclude_in_top_level_state=True- bool(x) -> boolname=''- str(object='') -> strnum_delayed_messages=2- int([x]) -> integeroptimized_send_midi=True- bool(x) -> bool
class control_color¶
Methods¶
__init__(self, default_color, *a, **k)¶
Initialize self. See help(type(self)) for accurate signature.
class listenable_property(listenable_property_base, property)¶
Property attribute.
fget function to be used for getting an attribute value fset function to be used for setting an attribute value fdel function to be used for del'ing an attribute doc docstring
Typical use is to define a managed attribute x:
class C(object): def getx(self): return self._x def setx(self, value): self._x = value def delx(self): del self._x x = property(getx, setx, delx, "I'm the 'x' property.")
Decorators make defining new properties or modifying existing ones easy:
class C(object): @property def x(self): "I am the 'x' property." return self._x @x.setter def x(self, value): self._x = value @x.deleter def x(self): del self._x
Methods¶
__init__(self, /, *args, **kwargs)¶
Initialize self. See help(type(self)) for accurate signature.
deleter(...)¶
Descriptor to obtain a copy of the property with a different deleter.
getter(...)¶
Descriptor to obtain a copy of the property with a different getter.
managed(default_value)¶
set_property_name(self, name)¶
setter(...)¶
Descriptor to obtain a copy of the property with a different setter.
Attributes¶
fdel=<member 'fdel' of 'property' objects>fget=<member 'fget' of 'property' objects>fset=<member 'fset' of 'property' objects>