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_Generic.Devices

Module constants

  • RCK_BANK1 = ('Macro 1', 'Macro 2', 'Macro 3', 'Macro 4', 'Macro 5', 'Macro 6', 'Macro 7', 'Macro 8')
  • RCK_BANK2 = ('Macro 9', 'Macro 10', 'Macro 11', 'Macro 12', 'Macro 13', 'Macro 14', 'Macro 15', 'Macro 16')
  • RCK_BANKS
  • RCK_BOBS
  • RCK_BNK_NAMES = ('Macros', 'Macros 2')
  • ALG_BANK1 = ('OSC1 Level', 'OSC1 Octave', 'OSC1 Semi', 'OSC1 Shape', 'OSC2 Level', 'OSC2 Octave', 'OSC2 Semi', 'OSC2 Shape')
  • ALG_BANK2 = ('OSC1 Balance', 'F1 Freq', 'F1 Resonance', 'F1 Type', 'OSC2 Balance', 'F2 Freq', 'F2 Resonance', 'F2 Type')
  • ALG_BANK3 = ('FEG1 Attack', 'FEG1 Decay', 'FEG1 Sustain', 'FEG1 Rel', 'FEG2 Attack', 'FEG2 Decay', 'FEG2 Sustain', 'FEG2 Rel')
  • ALG_BANK4 = ('F1 On/Off', 'F1 Freq < LFO', 'F1 Freq < Env', 'F1 Res < LFO', 'F2 On/Off', 'F2 Freq < LFO', 'F2 Freq < Env', 'F2 Res < LFO')
  • ALG_BANK5 = ('AEG1 Attack', 'AEG1 Decay', 'AEG1 Sustain', 'AEG1 Rel', 'AEG2 Attack', 'AEG2 Decay', 'AEG2 Sustain', 'AEG2 Rel')
  • ALG_BANK6 = ('AMP1 Level', 'AMP1 Pan', 'LFO1 Shape', 'LFO1 Speed', 'AMP2 Level', 'AMP2 Pan', 'LFO2 Shape', 'LFO2 Speed')
  • ALG_BANK7 = ('Volume', 'Noise On/Off', 'Noise Level', 'Noise Color', 'Unison On/Off', 'Unison Detune', 'Vib On/Off', 'Vib Amount')
  • ALG_BOB = ('F1 Freq', 'F1 Resonance', 'OSC1 Shape', 'OSC1 Octave', 'OSC2 Shape', 'OSC2 Octave', 'OSC2 Detune', 'Volume')
  • ALG_BANKS
  • ALG_BOBS
  • ALG_BNK_NAMES = ('Oscillators', 'Filters', 'Filter Envelopes', 'Filter Modulation', 'Volume Envelopes', 'Mix', 'Output')
  • COL_BANK1 = ('Mallet On/Off', 'Mallet Volume', 'Mallet Noise Amount', 'Mallet Stiffness', 'Mallet Noise Color', '', '', '')
  • COL_BANK2 = ('Noise Volume', 'Noise Filter Type', 'Noise Filter Freq', 'Noise Filter Q', 'Noise Attack', 'Noise Decay', 'Noise Sustain', 'Noise Release')
  • COL_BANK3 = ('Res 1 Decay', 'Res 1 Material', 'Res 1 Type', 'Res 1 Quality', 'Res 1 Tune', 'Res 1 Fine Tune', 'Res 1 Pitch Env.', 'Res 1 Pitch Env. Time')
  • COL_BANK4 = ('Res 1 Listening L', 'Res 1 Listening R', 'Res 1 Hit', 'Res 1 Brightness', 'Res 1 Inharmonics', 'Res 1 Radius', 'Res 1 Opening', 'Res 1 Ratio')
  • COL_BANK5 = ('Res 2 Decay', 'Res 2 Material', 'Res 2 Type', 'Res 2 Quality', 'Res 2 Tune', 'Res 2 Fine Tune', 'Res 2 Pitch Env.', 'Res 2 Pitch Env. Time')
  • COL_BANK6 = ('Res 2 Listening L', 'Res 2 Listening R', 'Res 2 Hit', 'Res 2 Brightness', 'Res 2 Inharmonics', 'Res 2 Radius', 'Res 2 Opening', 'Res 2 Ratio')
  • COL_BOB = ('Res 1 Brightness', 'Res 1 Type', 'Mallet Stiffness', 'Mallet Noise Amount', 'Res 1 Inharmonics', 'Res 1 Decay', 'Res 1 Tune', 'Volume')
  • COL_BANKS
  • COL_BOBS
  • COL_BNK_NAMES = ('Mallet', 'Noise', 'Resonator 1, Set A', 'Resonator 1, Set B', 'Resonator 2, Set A', 'Resonator 2, Set B')
  • ELC_BANK1 = ('M Stiffness', 'M Force', 'Noise Pitch', 'Noise Decay', 'Noise Amount', 'F Tine Color', 'F Tine Decay', 'F Tine Vol')
  • ELC_BANK2 = ('F Tone Decay', 'F Tone Vol', 'F Release', 'Damp Tone', 'Damp Balance', 'Damp Amount', '', '')
  • ELC_BANK3 = ('P Symmetry', 'P Distance', 'P Amp In', 'P Amp Out', 'Pickup Model', '', '', '')
  • ELC_BANK4 = ('M Stiff < Vel', 'M Stiff < Key', 'M Force < Vel', 'M Force < Key', 'Noise < Key', 'F Tine < Key', 'P Amp < Key', '')
  • ELC_BANK5 = ('Volume', 'Voices', 'Semitone', 'Detune', 'KB Stretch', 'PB Range', 'Note PB Range', '')
  • ELC_BOB = ('M Stiffness', 'M Force', 'Noise Amount', 'F Tine Vol', 'F Tone Vol', 'F Release', 'P Symmetry', 'Volume')
  • ELC_BANKS
  • ELC_BOBS
  • ELC_BNK_NAMES = ('Mallet and Tine', 'Tone and Damper', 'Pickup', 'Modulation', 'Global')
  • IMP_BANK1 = ('1 Start', '1 Transpose', '1 Stretch Factor', '1 Saturator Drive', '1 Filter Freq', '1 Filter Res', '1 Pan', '1 Volume')
  • IMP_BANK2 = ('2 Start', '2 Transpose', '2 Stretch Factor', '2 Saturator Drive', '2 Filter Freq', '2 Filter Res', '2 Pan', '2 Volume')
  • IMP_BANK3 = ('3 Start', '3 Transpose', '3 Stretch Factor', '3 Saturator Drive', '3 Filter Freq', '3 Filter Res', '3 Pan', '3 Volume')
  • IMP_BANK4 = ('4 Start', '4 Transpose', '4 Stretch Factor', '4 Saturator Drive', '4 Filter Freq', '4 Filter Res', '4 Pan', '4 Volume')
  • IMP_BANK5 = ('5 Start', '5 Transpose', '5 Stretch Factor', '5 Saturator Drive', '5 Filter Freq', '5 Filter Res', '5 Pan', '5 Volume')
  • IMP_BANK6 = ('6 Start', '6 Transpose', '6 Stretch Factor', '6 Saturator Drive', '6 Filter Freq', '6 Filter Res', '6 Pan', '6 Volume')
  • IMP_BANK7 = ('7 Start', '7 Transpose', '7 Stretch Factor', '7 Saturator Drive', '7 Filter Freq', '7 Filter Res', '7 Pan', '7 Volume')
  • IMP_BANK8 = ('8 Start', '8 Transpose', '8 Stretch Factor', '8 Saturator Drive', '8 Filter Freq', '8 Filter Res', '8 Pan', '8 Volume')
  • IMP_BOB = ('Global Time', 'Global Transpose', '1 Transpose', '2 Transpose', '3 Transpose', '4 Transpose', '5 Transpose', '6 Transpose')
  • IMP_BANKS
  • IMP_BOBS
  • IMP_BNK_NAMES = ('Pad 1', 'Pad 2', 'Pad 3', 'Pad 4', 'Pad 5', 'Pad 6', 'Pad 7', 'Pad 8')
  • OPR_BANK1 = ('Ae Attack', 'Ae Decay', 'Ae Sustain', 'Ae Release', 'A Coarse', 'A Fine', 'Osc-A Lev < Vel', 'Osc-A Level')
  • OPR_BANK2 = ('Be Attack', 'Be Decay', 'Be Sustain', 'Be Release', 'B Coarse', 'B Fine', 'Osc-B Lev < Vel', 'Osc-B Level')
  • OPR_BANK3 = ('Ce Attack', 'Ce Decay', 'Ce Sustain', 'Ce Release', 'C Coarse', 'C Fine', 'Osc-C Lev < Vel', 'Osc-C Level')
  • OPR_BANK4 = ('De Attack', 'De Decay', 'De Sustain', 'De Release', 'D Coarse', 'D Fine', 'Osc-D Lev < Vel', 'Osc-D Level')
  • OPR_BANK5 = ('Le Attack', 'Le Decay', 'Le Sustain', 'Le Release', 'LFO Rate', 'LFO Amt', 'LFO Type', 'LFO R < K')
  • OPR_BANK6 = ('Fe Attack', 'Fe Decay', 'Fe Sustain', 'Fe Release', 'Filter Freq', 'Filter Res', 'Fe R < Vel', 'Fe Amount')
  • OPR_BANK7 = ('Pe Attack', 'Pe Decay', 'Pe Sustain', 'Pe Release', 'Pe Init', 'Glide Time', 'Pe Amount', 'Spread')
  • OPR_BANK8 = ('Time < Key', 'Panorama', 'Pan < Key', 'Pan < Rnd', 'Algorithm', 'Time', 'Tone', 'Volume')
  • OPR_BOB = ('Filter Freq', 'Filter Res', 'A Coarse', 'A Fine', 'B Coarse', 'B Fine', 'Osc-B Level', 'Volume')
  • OPR_BANKS
  • OPR_BOBS
  • OPR_BNK_NAMES = ('Oscillator A', 'Oscillator B', 'Oscillator C', 'Oscillator D', 'LFO', 'Filter', 'Pitch Modulation', 'Routing')
  • SAM_BANK1 = ('Volume', 'Ve Attack', 'Ve Decay', 'Ve Sustain', 'Ve Release', 'Vol < Vel', 'Ve R < Vel', 'Time')
  • SAM_BANK2 = ('Filter Type', 'Filter Morph', 'Filter Freq', 'Filter Res', 'Filt < Vel', 'Filt < Key', 'Fe < Env', 'Shaper Amt')
  • SAM_BANK3 = ('Fe Attack', 'Fe Decay', 'Fe Sustain', 'Fe Release', 'Fe End', 'Fe Mode', 'Fe Loop', 'Fe Retrig')
  • SAM_BANK4 = ('L 1 Wave', 'L 1 Sync', 'L 1 Sync Rate', 'L 1 Rate', 'Vol < LFO', 'Filt < LFO', 'Pan < LFO', 'Pitch < LFO')
  • SAM_BANK5 = ('L 2 Wave', 'L 2 Sync', 'L 2 Sync Rate', 'L 2 Rate', 'L 2 R < Key', 'L 2 St Mode', 'L 2 Spin', 'L 2 Phase')
  • SAM_BANK6 = ('L 3 Wave', 'L 3 Sync', 'L 3 Sync Rate', 'L 3 Rate', 'L 3 R < Key', 'L 3 St Mode', 'L 3 Spin', 'L 3 Phase')
  • SAM_BANK7 = ('O Mode', 'O Volume', 'O Coarse', 'O Fine', 'Oe Attack', 'Oe Decay', 'Oe Sustain', 'Oe Release')
  • SAM_BANK8 = ('Transpose', 'Spread', 'Pe < Env', 'Pe Attack', 'Pe Peak', 'Pe Decay', 'Pe Sustain', 'Pe Release')
  • SAM_BOB = ('Filter Freq', 'Filter Res', 'Fe < Env', 'Fe Decay', 'Ve Attack', 'Ve Release', 'Transpose', 'Volume')
  • SAM_BANKS
  • SAM_BOBS
  • SAM_BNK_NAMES = ('Volume', 'Filter', 'Filter Envelope', 'LFO 1', 'LFO 2', 'LFO 3', 'Oscillator', 'Pitch')
  • SIM_BANK1 = ('Ve Attack', 'Ve Decay', 'Ve Sustain', 'Ve Release', 'S Start', 'S Loop Length', 'S Length', 'S Loop Fade')
  • SIM_BANK2 = ('Fe Attack', 'Fe Decay', 'Fe Sustain', 'Fe Release', 'Filter Freq', 'Filter Res', 'Filt < Vel', 'Fe < Env')
  • SIM_BANK3 = ('L Attack', 'L Rate', 'L R < Key', 'L Wave', 'Vol < LFO', 'Filt < LFO', 'Pitch < LFO', 'Pan < LFO')
  • SIM_BANK4 = ('Pe Attack', 'Pe Decay', 'Pe Sustain', 'Pe Release', 'Glide Time', 'Spread', 'Pan', 'Volume')
  • SIM_BOB = ('Filter Freq', 'Filter Res', 'S Start', 'S Length', 'Ve Attack', 'Ve Release', 'Transpose', 'Volume')
  • SIM_BANKS
  • SIM_BOBS
  • SIM_BNK_NAMES = ('Amplitude', 'Filter', 'LFO', 'Pitch Modifiers')
  • TNS_BANK1 = ('Exciter Type', 'String Decay', 'Str Inharmon', 'Str Damping', 'Exc ForceMassProt', 'Exc FricStiff', 'Exc Velocity', 'E Pos')
  • TNS_BANK2 = ('Damper On', 'Damper Mass', 'D Stiffness', 'D Velocity', 'Damp Pos', 'D Damping', 'D Pos < Vel', 'D Pos Abs')
  • TNS_BANK3 = ('Term On/Off', 'Term Mass', 'Term Fng Stiff', 'Term Fret Stiff', 'Pickup On/Off', 'Pickup Pos', 'T Mass < Vel', 'T Mass < Key')
  • TNS_BANK4 = ('Body On/Off', 'Body Type', 'Body Size', 'Body Decay', 'Body Low-Cut', 'Body High-Cut', 'Body Mix', 'Volume')
  • TNS_BANK5 = ('Vibrato On/Off', 'Vib Delay', 'Vib Fade-In', 'Vib Speed', 'Vib Amount', 'Vib < ModWh', 'Vib Error', 'Volume')
  • TNS_BANK6 = ('Filter On/Off', 'Filter Type', 'Filter Freq', 'Filter Reso', 'Freq < Env', 'Freq < LFO', 'Reso < Env', 'Reso < LFO')
  • TNS_BANK7 = ('FEG On/Off', 'FEG Attack', 'FEG Decay', 'FEG Sustain', 'FEG Release', 'LFO On/Off', 'LFO Shape', 'LFO Speed')
  • TNS_BANK8 = ('Unison On/Off', 'Uni Detune', 'Porta On/Off', 'Porta Time', 'Voices', 'Octave', 'Semitone', 'Volume')
  • TNS_BOB = ('Filter Freq', 'Filter Reso', 'Filter Type', 'Exciter Type', 'E Pos', 'String Decay', 'Str Damping', 'Volume')
  • TNS_BANKS
  • TNS_BOBS
  • TNS_BNK_NAMES = ('Exciter and String', 'Damper', 'Termination and Pickup', 'Body', 'Vibrato', 'Filter', 'Envelope and LFO', 'Global')
  • WVT_BANK1 = ('Osc 1 Transp', 'Osc 1 Detune', 'Osc 1 Pos', 'Osc 1 Effect 1', 'Osc 1 Effect 2', 'Osc 1 Pan', 'Osc 1 Gain', 'Osc 1 On')
  • WVT_BANK2 = ('Osc 2 Transp', 'Osc 2 Detune', 'Osc 2 Pos', 'Osc 2 Effect 1', 'Osc 2 Effect 2', 'Osc 2 Pan', 'Osc 2 Gain', 'Osc 2 On')
  • WVT_BANK3 = ('Flt 1 On', 'Flt 1 Freq', 'Flt 1 Res', 'Flt 1 Drive', 'Flt 1 Type', 'Flt 1 Slope', 'Flt 1 LP/HP', 'Flt 1 BP/NO/MO')
  • WVT_BANK4 = ('Flt 2 On', 'Flt 2 Freq', 'Flt 2 Res', 'Flt 2 Drive', 'Flt 2 Type', 'Flt 2 Slope', 'Flt 2 LP/HP', 'Flt 2 BP/NO/MO')
  • WVT_BANK5 = ('Amp Attack', 'Amp Decay', 'Amp Sustain', 'Amp Release', 'Amp A Slope', 'Amp D Slope', 'Amp R Slope', 'Amp Loop Mode')
  • WVT_BANK6 = ('Env 2 Attack', 'Env 2 Decay', 'Env 2 Sustain', 'Env 2 Release', 'Env 3 Attack', 'Env 3 Decay', 'Env 3 Sustain', 'Env 3 Release')
  • WVT_BANK7 = ('LFO 1 Amount', 'LFO 1 Rate', 'LFO 1 S. Rate', 'LFO 1 Sync', 'LFO 2 Amount', 'LFO 2 Rate', 'LFO 2 S. Rate', 'LFO 2 Sync')
  • WVT_BANK8 = ('Time', 'Global Mod Amount', 'Unison Amount', 'Transpose', 'Glide', 'Sub Gain', 'Sub Transpose', 'Volume')
  • WVT_BOB = ('Osc 1 Pos', 'Osc 1 Transp', 'Osc 2 Pos', 'Osc 2 Transp', 'Flt 1 Freq', 'Flt 1 Res', 'Global Mod Amount', 'Volume')
  • WVT_BANKS
  • WVT_BOBS
  • WVT_BANK_NAMES = ('Oscillator 1', 'Oscillator 2', 'Filter 1', 'Filter 2', 'Amp Envelope', 'Envelope 2/3', 'LFO 1/2', 'Global')
  • ARP_BANK1 = ('Style', 'Groove', 'Offset', 'Synced Rate', 'Retrigger Mode', 'Ret. Interval', 'Repeats', 'Gate')
  • ARP_BANK2 = ('Tranpose Mode', 'Tranpose Key', 'Transp. Steps', 'Transp. Dist.', 'Velocity Decay', 'Velocity Target', 'Velocity On', 'Vel. Retrigger')
  • ARP_BOB = ('Synced Rate', 'Free Rate', 'Transp. Steps', 'Transp. Dist.', 'Gate', 'Tranpose Key', 'Velocity Decay', 'Velocity Target')
  • ARP_BANKS
  • ARP_BOBS
  • ARP_BNK_NAMES = ('Style', 'Pitch/Velocity')
  • CRD_BANK1 = ('Shift1', 'Shift2', 'Shift3', 'Shift4', 'Shift5', 'Shift6', '', '')
  • CRD_BANK2 = ('Velocity1', 'Velocity2', 'Velocity3', 'Velocity4', 'Velocity5', 'Velocity6', '', '')
  • CRD_BOB = ('Shift1', 'Shift2', 'Shift3', 'Shift4', 'Shift5', 'Velocity5', 'Shift6', 'Velocity6')
  • CRD_BANKS
  • CRD_BOBS
  • CRD_BNK_NAMES = ('Shift', 'Shift %')
  • NTL_BANK1 = ('Sync On', 'Time Length', 'Synced Length', 'Gate', 'Release Velocity', 'Decay Time', 'Decay Key Scale', 'Latch')
  • NTL_BANKS
  • NTL_BOBS
  • PIT_BANK1 = ('Pitch', 'Range', 'Lowest', '', '', '', '', '')
  • PIT_BANKS
  • PIT_BOBS
  • RND_BANK1 = ('Chance', 'Choices', 'Interval', 'Sign', '', '', '', '')
  • RND_BANKS
  • RND_BOBS
  • SCL_BANK1 = ('Base', 'Transpose', 'Range', 'Lowest', '', '', '', '')
  • SCL_BANKS
  • SCL_BOBS
  • VEL_BANK1 = ('Drive', 'Compand', 'Random', 'Mode', 'Out Hi', 'Out Low', 'Range', 'Lowest')
  • VEL_BANKS
  • VEL_BOBS
  • AMP_BANK1 = ('Amp Type', 'Bass', 'Middle', 'Treble', 'Presence', 'Input Gain', 'Volume', 'Dry/Wet')
  • AMP_BANK2 = ('Dual Mono', '', '', '', '', '', '', '')
  • AMP_BANKS
  • AMP_BOBS
  • AMP_BNK_NAMES = ('Global', 'Dual Mono')
  • AFL_BANK1 = ('Frequency', 'Resonance', 'Env. Attack', 'Env. Release', 'Env. Modulation', 'LFO Amount', 'LFO Frequency', 'LFO Phase')
  • AFL_BANK2 = ('Filter Type', 'LFO Quantize On', 'LFO Quantize Rate', 'LFO Stereo Mode', 'LFO Spin', 'LFO Sync', 'LFO Sync Rate', 'LFO Offset')
  • AFL_BANK3 = ('', '', '', '', '', 'S/C On', 'S/C Mix', 'S/C Gain')
  • AFL_BOB = ('Frequency', 'Resonance', 'Filter Type', 'Env. Modulation', 'LFO Amount', 'LFO Waveform', 'LFO Frequency', 'LFO Phase')
  • AFL_BANKS
  • AFL_BOBS
  • AFL_BNK_NAMES = ('Filter', 'Filter Extra', 'Side Chain')
  • APN_BANK1 = ('Frequency', 'Phase', 'Shape', 'Waveform', 'Sync Rate', 'Offset', 'Width (Random)', 'Amount')
  • APN_BANKS
  • APN_BOBS
  • BRP_BANK1 = ('Interval', 'Offset', 'Grid', 'Variation', 'Filter Freq', 'Filter Width', 'Volume', 'Decay')
  • BRP_BANK2 = ('Chance', 'Gate', 'Pitch', 'Pitch Decay', 'Filter Freq', 'Filter Width', 'Volume', 'Decay')
  • BRP_BOB = ('Grid', 'Interval', 'Offset', 'Gate', 'Pitch', 'Pitch Decay', 'Variation', 'Chance')
  • BRP_BANKS
  • BRP_BOBS
  • BRP_BNK_NAMES = ('Repeat Rate', 'Gate/Pitch')
  • CAB_BANK1 = ('Cabinet Type', 'Microphone Position', 'Microphone Type', 'Dual Mono', '', '', '', 'Dry/Wet')
  • CAB_BANKS
  • CAB_BOBS
  • CHR_BANK1 = ('LFO Amount', 'LFO Rate', 'Delay 1 Time', 'Delay 1 HiPass', 'Delay 2 Time', 'Delay 2 Mode', 'Feedback', 'Dry/Wet')
  • CHR_BANKS
  • CHR_BOBS
  • CP3_BANK1 = ('Threshold', 'Ratio', 'Attack', 'Release', 'Auto Release On/Off', 'Env Mode', 'Knee', 'Model')
  • CP3_BANK2 = ('Threshold', 'Expansion Ratio', 'LookAhead', 'S/C Listen', 'S/C Gain', 'Makeup', 'Dry/Wet', 'Output')
  • CP3_BANK3 = ('S/C EQ On', 'S/C EQ Type', 'S/C EQ Freq', 'S/C EQ Q', 'S/C EQ Gain', 'S/C On', 'S/C Mix', 'S/C Gain')
  • CP3_BOB = ('Threshold', 'Ratio', 'Attack', 'Release', 'Model', 'Knee', 'Dry/Wet', 'Output')
  • CP3_BANKS
  • CP3_BOBS
  • CP3_BNK_NAMES = ('Compression', 'Output', 'Side Chain')
  • CRP_BANK1 = ('Decay', 'Material', 'Mid Freq', 'Width', 'Bleed', 'Resonance Type', 'Gain', 'Dry Wet')
  • CRP_BANK2 = ('Listening L', 'Listening R', 'Hit', 'Brightness', 'Inharmonics', 'Radius', 'Opening', 'Ratio')
  • CRP_BANK3 = ('Resonance Type', 'Tune', 'Transpose', 'Fine', 'Spread', 'Resonator Quality', 'Note Off', 'Off Decay')
  • CRP_BOB = ('Brightness', 'Resonance Type', 'Material', 'Inharmonics', 'Decay', 'Ratio', 'Tune', 'Dry Wet')
  • CRP_BANKS
  • CRP_BOBS
  • CRP_BNK_NAMES = ('Amount', 'Body', 'Tune')
  • DRB_BANK1 = ('Drive', 'Drive Type', 'Transients', 'Crunch', 'Boom Freq', 'Boom Amt', 'Boom Decay', 'Boom Audition')
  • DRB_BANK2 = ('Trim', 'Output', 'Dry/Wet', 'Compressor On', 'Damping Freq', '', '', '')
  • DRB_BOB = ('Drive', 'Drive Type', 'Crunch', 'Boom Amt', 'Trim', 'Damping Freq', 'Output', 'Dry/Wet')
  • DRB_BANKS
  • DRB_BOBS
  • DRB_BANK_NAMES = ('Drive', 'Gain')
  • DTB_BANK1 = ('Drive', 'Bias', 'Envelope', 'Tone', 'Attack', 'Release', 'Output', 'Dry/Wet')
  • DTB_BANKS
  • DTB_BOBS
  • ECH_BANK1 = ('L Synced', 'R Synced', 'L Sync Mode', 'R Sync Mode', 'L 16th', 'R 16th', 'L Sync', 'R Sync')
  • ECH_BANK2 = ('L Time', 'R Time', 'L Offset', 'R Offset', 'Link', 'Channel Mode', '', '')
  • ECH_BANK3 = ('Gate On', 'Gate Thr', 'Gate Release', 'Duck On', 'Duck Thr', 'Duck Release', 'Env Mix', '')
  • ECH_BANK4 = ('Noise On', 'Noise Amt', 'Noise Mrph', 'Wobble On', 'Wobble Amt', 'Wobble Mrph', 'Repitch', '')
  • ECH_BANK5 = ('Feedback', 'FB Invert', 'Input Gain', 'Output', 'Clip Dry', 'Dry Wet', '', '')
  • ECH_BANK6 = ('Filter On', 'HP Freq', 'HP Res', 'LP Freq', 'LP Res', '', '', '')
  • ECH_BANK7 = ('Reverb Level', 'Reverb Decay', 'Reverb Loc', 'Stereo Width', '', '', '', '')
  • ECH_BANK8 = ('Mod Wave', 'Mod Sync', 'Mod Rate', 'Mod Freq', 'Mod Phase', 'Dly < Mod', 'Flt < Mod', 'Mod 4x')
  • ECH_BOB = ('L Synced', 'R Synced', 'L Time', 'R Time', 'Input Gain', 'Feedback', 'Stereo Width', 'Dry Wet')
  • ECH_BANKS
  • ECH_BOBS
  • ECH_BANK_NAMES = ('Sync', 'Time', 'Gate/Ducking', 'Noise/Wobble', 'Gain', 'Filter', 'Reverb', 'Modulation')
  • EQ8_BANK1 = ('1 Filter On A', '2 Filter On A', '3 Filter On A', '4 Filter On A', '5 Filter On A', '6 Filter On A', '7 Filter On A', '8 Filter On A')
  • EQ8_BANK2 = ('1 Frequency A', '2 Frequency A', '3 Frequency A', '4 Frequency A', '5 Frequency A', '6 Frequency A', '7 Frequency A', '8 Frequency A')
  • EQ8_BANK3 = ('1 Gain A', '2 Gain A', '3 Gain A', '4 Gain A', '5 Gain A', '6 Gain A', '7 Gain A', '8 Gain A')
  • EQ8_BANK4 = ('1 Q A', '2 Q A', '3 Q A', '4 Q A', '5 Q A', '6 Q A', '7 Q A', '8 Q A')
  • EQ8_BANK5 = ('1 Filter Type A', '2 Filter Type A', '3 Filter Type A', '4 Filter Type A', '5 Filter Type A', '6 Filter Type A', '7 Filter Type A', '8 Filter Type A')
  • EQ8_BANK6 = ('Adaptive Q', '', '', '', '', '', 'Scale', 'Output')
  • EQ8_BANK7 = ('3 Gain A', '3 Frequency A', '3 Q A', '4 Gain A', '4 Frequency A', '4 Q A', '5 Gain A', '5 Frequency A')
  • EQ8_BOB = ('1 Frequency A', '1 Gain A', '2 Frequency A', '2 Gain A', '3 Frequency A', '3 Gain A', '4 Frequency A', '4 Gain A')
  • EQ8_BANKS
  • EQ8_BOBS
  • EQ8_BNK_NAMES = ('Band On/Off', 'Frequency', 'Gain', 'Resonance', 'Filter Type', 'Output', 'EQs 3-5')
  • EQ3_BANK1 = ('GainLo', 'GainMid', 'GainHi', 'FreqLo', 'LowOn', 'MidOn', 'HighOn', 'FreqHi')
  • EQ3_BANKS
  • EQ3_BOBS
  • ERO_BANK1 = ('Frequency', 'Width', 'Mode', 'Amount', '', '', '', '')
  • ERO_BANKS
  • ERO_BOBS
  • FLD_BANK1 = ('1 Filter Freq', '1 Filter Width', '1 Beat Delay', '1 Beat Swing', '1 Feedback', '1 Pan', '1 Volume', 'Dry')
  • FLD_BANK2 = ('2 Filter Freq', '2 Filter Width', '2 Beat Delay', '2 Beat Swing', '2 Feedback', '2 Pan', '2 Volume', 'Dry')
  • FLD_BANK3 = ('3 Filter Freq', '3 Filter Width', '3 Beat Delay', '3 Beat Swing', '3 Feedback', '3 Pan', '3 Volume', 'Dry')
  • FLD_BOB = ('2 Filter Freq', '2 Filter Width', '2 Beat Delay', '2 Feedback', '1 Volume', '3 Volume', '2 Volume', 'Dry')
  • FLD_BANKS
  • FLD_BOBS
  • FLD_BNK_NAMES = ('Input L Filter', 'Input L+R Filter', 'Input R Filter')
  • FLG_BANK1 = ('Hi Pass', 'Dry/Wet', 'Delay Time', 'Feedback', 'Env. Modulation', 'Env. Attack', 'Env. Release', '')
  • FLG_BANK2 = ('LFO Amount', 'Frequency', 'LFO Phase', 'Sync', 'LFO Offset', 'Sync Rate', 'LFO Width (Random)', 'LFO Waveform')
  • FLG_BOB = ('Hi Pass', 'Delay Time', 'Frequency', 'Sync Rate', 'LFO Amount', 'Env. Modulation', 'Feedback', 'Dry/Wet')
  • FLG_BANKS
  • FLG_BOBS
  • FLG_BNK_NAMES = ('Frequency Controls', 'LFO / S&H')
  • FRS_BANK1 = ('Coarse', 'Fine', 'Mode', 'Ring Mod Frequency', 'Drive On/Off', 'Drive', 'Wide', 'Dry/Wet')
  • FRS_BANKS
  • FRS_BOBS
  • GTE_BANK1 = ('Threshold', 'Return', 'FlipMode', 'LookAhead', 'Attack', 'Hold', 'Release', 'Floor')
  • GTE_BANK2 = ('S/C EQ On', 'S/C EQ Type', 'S/C EQ Freq', 'S/C EQ Q', 'S/C EQ Gain', 'S/C On', 'S/C Mix', 'S/C Gain')
  • GTE_BANKS
  • GTE_BOBS
  • GTE_BNK_NAMES = ('Gate', 'Side Chain')
  • GLU_BANK1 = ('Threshold', 'Ratio', 'Attack', 'Release', 'Peak Clip In', 'Range', 'Dry/Wet', 'Output')
  • GLU_BANK2 = ('S/C EQ On', 'S/C EQ Type', 'S/C EQ Freq', 'S/C EQ Q', 'S/C EQ Gain', 'S/C On', 'S/C Mix', 'S/C Gain')
  • GLU_BOB = ('Threshold', 'Ratio', 'Attack', 'Release', 'Peak Clip In', 'Range', 'Output', 'Dry/Wet')
  • GLU_BANKS
  • GLU_BOBS
  • GLU_BNK_NAMES = ('Compression', 'Side Chain')
  • GRD_BANK1 = ('Frequency', 'Pitch', 'Time Delay', 'Beat Swing', 'Random', 'Spray', 'Feedback', 'DryWet')
  • GRD_BANKS
  • GRD_BOBS
  • LPR_BANK1 = ('State', 'Speed', 'Reverse', 'Quantization', 'Monitor', 'Song Control', 'Tempo Control', 'Feedback')
  • LPR_BANKS
  • LPR_BOBS
  • MBD_BANK1 = ('Output', 'Amount', 'Time Scaling', 'Soft Knee On/Off', 'Peak/RMS Mode', 'Band Activator (High)', 'Band Activator (Mid)', 'Band Activator (Low)')
  • MBD_BANK2 = ('Input Gain (Low)', 'Below Threshold (Low)', 'Below Ratio (Low)', 'Above Threshold (Low)', 'Above Ratio (Low)', 'Attack Time (Low)', 'Release Time (Low)', 'Out…
  • MBD_BANK3 = ('Input Gain (Mid)', 'Below Threshold (Mid)', 'Below Ratio (Mid)', 'Above Threshold (Mid)', 'Above Ratio (Mid)', 'Attack Time (Mid)', 'Release Time (Mid)', 'Out…
  • MBD_BANK4 = ('Input Gain (High)', 'Below Threshold (High)', 'Below Ratio (High)', 'Above Threshold (High)', 'Above Ratio (High)', 'Attack Time (High)', 'Release Time (High)…
  • MBD_BANK5 = ('Low-Mid Crossover', 'Mid-High Crossover', '', '', '', '', '', '')
  • MBD_BANK6 = ('', '', '', '', '', 'S/C On', 'S/C Mix', 'S/C Gain')
  • MBD_BOB = ('Above Threshold (Low)', 'Above Ratio (Low)', 'Above Threshold (Mid)', 'Above Ratio (Mid)', 'Above Threshold (High)', 'Above Ratio (High)', 'Output', 'Amount')
  • MBD_BANKS
  • MBD_BOBS
  • MBD_BNK_NAMES
  • OVR_BANK1
  • OVR_BANKS
  • OVR_BOBS
  • PDL_BANK1
  • PDL_BANK2
  • PDL_BANKS
  • PDL_BOBS
  • PDL_BANK_NAMES
  • PHS_BANK1
  • PHS_BANK2
  • PHS_BOB
  • PHS_BANKS
  • PHS_BOBS
  • PHS_BNK_NAMES
  • PPG_BANK1
  • PPG_BANKS
  • PPG_BOBS
  • RDX_BANK1
  • RDX_BANKS
  • RDX_BOBS
  • RSN_BANK1
  • RSN_BANK2
  • RSN_BOB
  • RSN_BANKS
  • RSN_BOBS
  • RSN_BNK_NAMES
  • RVB_BANK1
  • RVB_BANK2
  • RVB_BANK3
  • RVB_BOB
  • RVB_BANKS
  • RVB_BOBS
  • RVB_BNK_NAMES
  • SAT_BANK1
  • SAT_BANK2
  • SAT_BOB
  • SAT_BANKS
  • SAT_BOBS
  • SAT_BNK_NAMES
  • SMD_BANK1
  • SMD_BANKS
  • SMD_BOBS
  • UTL_BANK1
  • UTL_BANK2
  • UTL_BANKS
  • UTL_BOBS
  • UTL_BNK_NAMES
  • VDS_BANK1
  • VDS_BANKS
  • VDS_BOBS
  • VOC_BANK1
  • VOC_BANK2
  • VOC_BANK3
  • VOC_BOB
  • VOC_BANKS
  • VOC_BOBS
  • VOC_BNK_NAMES
  • DEVICE_DICT
  • DEVICE_BOB_DICT
  • BANK_NAME_DICT
  • MAX_DEVICES

Functions

device_parameters_to_map(device)

parameter_bank_names(device, bank_name_dict)

parameter_banks(device, device_dict)

best_of_parameter_bank(device, device_bob_dict)

number_of_parameter_banks(device, device_dict)

get_parameter_by_name(device, name)